Why A Golden Princess Side-Story Sequel Was Scrapped

When The Tale of Zelda: Golden Princess released cross-platform for the Wii and also GameCube in 2006, it satisfied the desires of several fans that desired an elder Zelda video game. Ocarina of Time, as well as Majora'’ s Mask specifically, had been relatively dark in motif and also art style, while Wind Waker was originally reviled for its cartoonish graphics as well as dynamic shades. Golden Princess showed to be a substantial success, offering much more duplicates than Wind Waker, and also seemingly proved that a reasonable and serious layout was the future of Zelda.

Twilight Princess was really so successful that most of the designers swiftly started dealing with a straight sequel to the Legend of Zelda video game, meant to be a side tale comparable to how Majora'’ s Mask connects to Ocarina of Time. Nonetheless, the job was sidelined so a play test could be developed for what would at some point turn out to be Link'’ s Weapon Training. Shigeru Miyamoto intended to make a Zelda game that can utilize the Wii Zapper, an outer made to house the Wii Remote and also Nunchuck for playing shooters.follow the link zelda twilight princess rom At our site He guaranteed the Golden Princess dev team that if the model video game bombed in a focus group test, Nintendo would certainly change equipments to the sequel that had currently started being made. The Crossbow Training was an enormous success in play examinations though, as well as Miyamoto'’ s vision came true, with a Golden Princess follow up never ever seeing the light of day.

The information comes from a video by DidYouKnowGaming on YouTube regarding different Zelda video games that never completed advancement. A sequel for Weapon Training was likewise pitched, wishing to present competitive multiplayer as well as potentially an initial individual point of view, but was turned down by Nintendo. Various other follows up, such as a follow-up to Wind Waker on the Game Boy Advancement and also a third Four Swords video game on the DS, never ever got off the ground either.

A Direct Golden Princess Follow Up Could Have Been Terrific

The Hyrule of Twilight Princess is large as well as vast. It'’ s not quite as honestly vast as the Great Sea in Wind Waker, however the setup definitely can have introduced new territory for a Twilight Princess sequel. After all, an entire other land akin to Majora'’ s Cover up ‘ s Termina might have been invented if necessary. Golden Princess features some of Zelda'’ s best dungeons, and presents imaginative products really late in the game, where their usage is limited. A sequel could have enabled several of the late game ideas to be a lot more expanded or made use of in brand-new means.

This is particularly true for the Double Clawshot, which was provided to the gamer in the video game'’ s last dungeon prior to Hyrule Castle and was so fun that it need to have been offered the chance to be made use of in even more circumstances. Fans needed to wait five years to obtain their hands on the thing once more when the Dual Clawshot re-emerged in Skyward Sword. It'’ s unfortunate that the Golden Princess follow up never concerned fruition, taking into consideration the compelling narrative options dealing with Midna and the Twilight World, as well as it'’ s a lot more disheartening to hear that it never occurred since it was laid hold of by a shooter spin-off.

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